I'm Kağan Küçükaytekin.
Little bit hard to pronounce, right?
You can call me "Kaan"
(hear it),
or just "K" if that's easier.
If you prefer a more formal tone, you can call me "Mr. Aytekin".
A real-time capable pixel-aligned Gaussian splatting-based method for realistic novel view synthesis of humans from sparse input images, enhancing flexibility by reducing reliance on priors and preprocessing.
Focused on improving semantic segmentation for autonomous driving in challenging weather conditions, leveraging self-training, semi-supervised learning, and data augmentation from generative models like GANs and diffusion models.
A supervised monocular depth prediction model leveraging polarimetric characteristics of light. During the model development, particular emphasis was put on improvement of the depth estimation for photometrically challenging objects.
Main goal here was to test the capabilities of Coding IDE's and CLI's. Used Windsurf and Claude Code for this project. Vibe coded a multi-modal data collection pipeline.